AI Insights · Timothy · October 2021
Top 5 Slime Games Performance in Uruguay for Q3 2021
Discover how the top 5 slime games performed on a unified platform in Uruguay during Q3 2021. Metrics include weekly downloads, revenue, and active users.
The third quarter of 2021 saw varied performance for the top 5 slime games in Uruguay on a unified platform, encompassing both iOS and Android data. Below is a detailed look at each app's weekly downloads, revenue, and active user trends.
Magic Slime: Antistress & ASMR by Finger Art Games experienced fluctuations in weekly revenue, starting at approximately $109 in the last week of June and peaking at $154 in mid-September. Weekly downloads remained low, with sporadic increases, notably reaching 3 downloads in the weeks of August 23 and August 30.
Slime Games: ASMR Simulator from Shake It showed a dynamic performance. Weekly revenue saw a significant rise, reaching $48 by the end of September. Downloads ranged from 715 in early August to a peak of 1.4K in the last week of September. Active users varied, starting at 5.8K in late June, dipping to 3.3K in late August, and then rising again to 5.5K by the end of September.
World of Slime Simulator Games by Solid Apps INC had modest revenue, generally around $1 or $2, with a notable jump to $19 in the last week of September. Downloads were low but steady, peaking at 13 in mid-September.
Fluid Simulation by Pavel Dobryakov did not generate any revenue during this period. However, it maintained a consistent download rate, with a peak of 17 downloads in late June and another high of 15 in late September. Active users fluctuated, starting at 27 in late June, peaking at 53 in late August, and ending at 25 in late September.
Girls Slime Simulator Games by Time Out Apps Inc did not generate any revenue during Q3 2021. Weekly downloads were minimal, with a peak of 9 in late August.
For more detailed insights and data, visit Sensor Tower.